COMMAND Men and women compete in the overall standings, mixed compositions are allowed. The team consists of 8 people. There are 5 team players in each game. Before the start of each game, the team captain determines the name of the players, substitutions are allowed only before the start of each game (10 frames). Game format. The distribution of teams on the tracks takes place by drawing lots before the start of the tournament, after registration of all teams. Games (2-4 games and 1-3 stages, depending on the number of declared teams and tracks) are held on one team per track, with a transition after each games on one track to the right and the possibility of replacing players. The warm-up before the game is 15 minutes. Participants play in rental shoes or personal replaceable clean sports shoes with light soles, and only with rental balls (not personal). Children's bumpers are not allowed to be used during the entire tournament. The results are summed up according to the sum of the results of all the players (5 people) and all the games (2-4 games) of the team and confirmed by a protocol signed by the referee and the captain (head – representative) of each of the participating teams. If the points are equal at the end of the tournament, the advantage is given to the team that has the best result in the last game, then in the penultimate game, etc . The games are held according to the 10-pin system and consists of 10 frames. The pins are automatically arranged in a pyramid, and numbered from 1 to 10. The first pin is considered the main one. In each of the first 9 frames, each player of the team makes two throws, if the "strike" is not knocked down on the first throw. In the 10th frame, three throws are made if it was possible to shoot down a "strike" for the first throw or a "spare" for two. Frame - 1/10 part of the game, an attempt to knock down one exposed full set of pins. A maximum of two throws are provided in each frame. If a full set of pins (strike) is knocked off during the first throw, the second throw is not provided. The result of the player on the downed pins is recorded in the frame, as well as bonus points in the case of a strike and a spea. Strike – knocked down a full set of pins on the first throw. 25 Double – two consecutive strikes. Triple – three consecutive strikes. Spea – a full set of pins knocked down as a result of two throws in the frame. Split – the position of several pins remaining after the first throw. Split occurs when the head (first) pin has fallen, and two or more have stood and are not standing side by side, but form two separate groups so that the distance between them is greater than the diameter of the ball. An open frame is a position when a player could not knock out everything with two throws 10 kegels. For an open frame, the number of points is awarded equal to the actually knocked down pins.
Esports
INDIVIDUAL / TEAM Men and women compete in the overall standings. There is no age category. The equipment is free. Competitions are held in the following disciplines: DOTA 2 Game Mode: 1x1 SOLO MID. Game version: Licensed "DOTA 2" latest version. Participants play among themselves according to the Single Elimination system. All matches are played according to the BO1 system. The final matches are played according to the BO3 system. The grid is made up of participants who have confirmed their participation using random. A participant who is more than 10 minutes late for the start of the match is counted as a technical defeat. If the participants do not agree among themselves on the creation of a lobby, then the lobby in Dota 2 is created by the participant who is higher in the grid. In–game rules: - victory condition: the destruction of the tower, two kills of the opponent or the noble surrender of the opponent; – duration of the match: 10 minutes, determination of the winner after the end of the time by the number of kills, if the number of kills is the same, then by the amount of finished and not given "creeps"; – "farm" in the forest is prohibited; – "wards" are allowed; – visiting lines other than the "Foreign Ministry" is prohibited; – it is forbidden to stop the first "creeps"; – it is forbidden to use runes; – The use of bottle, infused raindrops is prohibited. List of heroes to choose from: – Queen of Pain – Puck – Shadow Fiend
Badminton
MEN / WOMEN Competitions are held according to the Rules of badminton separately among men and women, as well as among mixed pairs (mixed). Age category in single competitions: up to 35 years, from 35 years and older. The age of the participant is determined on the day of the events. Before the start of the game, a draw is held, which determines the sides and the right of first serve. Rules of submission in badminton: the blow on the shuttlecock should be applied from below, and the racket should not rise above the belt of the pitcher. It is allowed to use deceptive / false actions when submitting. After the submission, players are free to move around their court, but touching the net is strictly prohibited. If the serving player wins the draw, a point is awarded to him. Then he starts serving again from another pitch. If the receiving player wins the draw, a point is awarded to him. Then the receiver becomes the new pitcher. The match should consist of a maximum of three games. The first player to score 21 points wins the game. With the score "20-20", the player who first scores a difference of 2 points wins the game. With the score "29-29", the player who wins the 30th point wins the game. Mixed (male/female). There is no age category
Rules
Men No more than 20 people are allowed to enter into the application. It is allowed to include two "legionnaires" who are not employees of the company in the application form, as well as in the application for the game. Playing squad: 6 people (5 field players + 1 goalkeeper); The minimum number of players in the match is 4 people (3 field + 1 goalkeeper). Equipment: sports, all participants must be in game T-shirts, shorts and leggings of the same color with game numbers on the back of the T-shirts, in the absence of this equipment, contact the organizers; Ball: football, size No. 5. The competition consists of two stages: the group stage and the playoffs (Gold and Silver). Duration of one game: 2 halves of 8 minutes of "dirty time". It is forbidden to play in six studded cleats and in cleats with iron spikes. The number of substitutions in the game is unlimited, a substitution can be made at any time, regardless of whether the ball is in play or not. The player leaves the court through the substitution zone of his team, the reserve enters the court only after the replaced player leaves it. There are no timeouts. Refereeing of competitions is carried out in accordance with the Rules of the Futsal game 2021-22, with the exception of the following points, and the moments described above: – the rule of a 10-meter free kick has been canceled, starting with the sixth violation scored by each team (team fouls do not accumulate); – the restriction on the number of possession of the ball by the goalkeeper on his half of the court has been canceled. During the competition, the places of the teams in the group are determined by the highest amount of points scored as a result of all meetings (victory – 3 points, draw – 1 point, defeat – 0 points). In case of equality of points for two or more teams , places are determined by the following indicators: – the result of a personal meeting; – the best difference of goals scored and conceded in matches between these teams; – the highest number of goals scored in matches between these teams; – the best goal difference in all matches; – the highest number of goals scored in all matches. – a draw or an additional penalty shootout (the decision is made by the Organizing Committee of the competition). In the event of a tie in the playoff match, a series of three 6-meter punches is assigned. In case of failure to identify the winner in the series, additional six-meter penalty kicks are assigned, punched by any player of each team, until the winner is identified. The system of holding depends on the number of declared teams and is determined by the chief judge before the start of the competition.
Rules
MEN / WOMEN Refereeing of competitions is carried out in accordance with the Official Rules of the FIBA 3x3 game and taking into account this Provision. Teams with mixed compositions can take part in competitions, in this case the team competes in the men's competition. No more than 6 people are allowed to enter into the application. Playing composition: 3 people. The competition consists of two stages: the group stage and the playoffs (Gold and Silver). Equipment: sports, all participants must wear the same color game jerseys and shorts with game numbers on the back of the T-shirts (in the absence of this equipment, contact the organizers). The game is played on a 3x3 basketball court with one basket. On the 3x3 court there are elements of a classic basketball court, including a free throw line, an arc - a line of two-point shots and a semicircle under the basket, in which collision fouls are not recorded. The team that will be the first to own the ball is determined by a coin toss. The team determined by the coin toss chooses possession of the ball either at the beginning of the game or at the beginning of a possible overtime. The game must start with 3 players in the team on the court. For a ball thrown from inside the arc, 1 point is awarded. For a ball thrown from behind the arc, 2 points are awarded. For a ball thrown by a free throw, 1 point is awarded. The main time of the game is one period of 10 minutes of "dirty" time. The game clock stops only with free throws. However, the first team to score 21 points or more wins the game if it happens before the end of the regular time of the game. This rule applies only during the main time of the game (not in overtime). If the score is tied at the end of the main time of the game, overtime is played. Before the start of overtime - a break lasting 1 minute. The team that scores 2 points in overtime first wins the game. A team finds itself in a situation of "team penalty fouls" when it commits 6 fouls. A player is not removed from the game for any number of personal fouls, except for situations related to the disqualification of players. For a foul in the process of throwing, committed inside the arc, 1 free throw is granted. For a foul in the process of throwing, committed from behind the arc, 2 free throws are granted. If a foul is committed during a throw that is successful, 1 additional free throw is granted. The 7th, 8th and 9th team fouls are punished with 2 free throws. The 10th and each subsequent team foul is punished with 2 free throws with the retention of possession of the ball for the team that made these throws. All technical fouls are always punished with 1 free throw and possession, unsportsmanlike fouls – 2 free throws and possession. After a technical or unsportsmanlike foul, the game continues with a "check" behind the top of the arc. After each abandoned ball from the game or an effective free throw (except in cases of retaining possession of the ball by the team executing the free throw): – The player of the team that missed the ball resumes the game by driving or passing the ball directly from under the basket (not from outside the court) to any place on the court beyond the arc; – The team that scored the ball has no right to interfere with the player with the ball, which is located in the area of the "semicircle under the basket, in which collision fouls are not recorded." After each unsuccessful throw from the game or a free throw (except in cases of retaining possession of the ball): – If the selection is taken by the team that made the free throw, it can continue to attack without taking the ball beyond the arc; – If the selection is taken by a team that did not make a free throw, it must take the ball beyond the arc (by passing or driving). After their interception or block shot, the team must take the ball beyond the arc (by passing or driving). Possession of the ball, granted to any team after a dead ball situation, begins with a "check" (an exchange of the ball between the players of the defending and attacking teams) behind the top of the arc. A player is considered to be behind the arc when none of his feet is inside the arc and does not touch the arc. In a contested ball situation, the defending team gets possession of the ball. Passive attack (without attempting to throw the ball) is a violation. If the team does not attempt to attack the basket, the referee warns it by counting down the last 5 seconds of time to attack. Substitutions can be made by any team when the ball becomes dead, before a "check" or a free throw is made. The reserve can enter the game after the partner has left the court and touched him. The substitution can only be made behind the line opposite the front, and does not require any coordination with the judges, the secretary or the stopwatch. Each team can be given one timeout. Any player can request a timeout when the ball is dead. The duration of any timeout is 30 seconds. During the competition, the places of the teams in the group are determined by the highest amount of points scored as a result of all meetings (victory – 2 points, defeat – 1 point). In case of equality of points for two or more teams , places are determined by the following indicators: – number of goals scored in all group matches; – the result of a personal meeting; – number of goals conceded in all group matches; – the lot. A player who commits 2 unsportsmanlike fouls (does not apply to technical fouls) is disqualified from the game by the referees and may be disqualified from the tournament by the organizer. In addition, the organizer may disqualify from the tournament any player involved in acts of violence, verbal and physical aggression, unsportsmanlike influence on the results of games or any other violations of the FIBA Code of Ethics (Book 1, Chapter II of the FIBA Internal Regulations). The Organizing Committee may also disqualify the entire team from the tournament if its other members have contributed to the above-mentioned behavior by their actions (or inaction). The system of holding depends on the number of declared teams and is determined by the chief judge before the start of the competition.
Rules
MEN / WOMEN Judging of competitions is carried out in accordance with the Official Volleyball Rules of the WWF. Mixed teams are allowed, in this case the team competes in the men's competition. No more than 15 people are allowed to enter into the application. It is allowed to include two "legionnaires" who are not employees of the company in the application form, as well as in the application for the game. Playing composition: 6 people. Minimum number of players in a match: 5 people. An important part of the rules of the game of volleyball is the placement of players. The initial placement should indicate the order of the participants' transition on the site, it should be preserved throughout the game. Each team can request a maximum of one timeout per game, lasting 30 seconds. The competition consists of two stages: the group stage and the playoffs (Gold and Silver). Games are played up to two wins by one of the teams in games playing up to 15 points. In case of equality of points in the game with a score of 14:14, the game continues until one of the teams reaches an advantage of 2 points or up to 20 points. The Organizing Committee reserves the right to make a decision (before the start of the competition) on holding the decisive matches of the Golden Playoffs up to 25 points (if the score is equal - up to 30 points). During the competition, the places of the teams in the group are determined by the highest amount of points scored as a result of all meetings. Points in the match are awarded as follows: – victory with a score of 2:0 – 3 points – victory with a score of 2:1 – 2 points – defeat with a score of 1:2 – 1 point – defeat with a score of 0:2 – 0 points In case of equality of points for two or more teams , places are determined by the following indicators: – the number of wins – the ratio of games in all meetings, – the ratio of goals in all meetings, – the result of a personal meeting; Before the start of the match, teams are given no more than 3 minutes to warm up. The system of holding depends on the number of declared teams and is determined by the chief judge before the start of the competition.
Rules
MEN / WOMEN Refereeing of competitions is carried out in accordance with the Rules of rugby competitions. The competition consists of two stages: the group stage and the playoffs (men's Gold and Silver). No more than 15 people are allowed to enter into the application for the tournament. No more than 12 people are allowed to enter into the application for the match Playing composition: 7 people. The number of substitutes announced for the match: no more than 5 people. The match consists of two halves of 7 minutes, the break lasts up to two minutes. Lost time can be added to each time. If the teams failed to determine the winner in the elimination tournament during the regular time, two additional halves of 5 minutes are assigned, the break between the halves is 1 minute. The games are held according to the rules of World Rugby, with features and changes for the discipline "Rugby-7". The system of the tournament depends on the number of declared teams and is determined by the chief judge before the start of the competition.
Rules
MEN / WOMEN Age category: under 35 years old, from 35 to 45 years old, from 45 years and older. The age of the participant is determined on the day of the events. Judging of competitions is carried out in accordance with the Rules of athletics competitions. Competitions are held in the following disciplines: – long jump. – running: 100 m – men / women; 800 m – women; 1500 m – men; 2000 m – women; 3000 m – men; relay – 800 m (male) x 400 m (female) x 200 m (male) x 100 m (female) There is no age category in the relay. The winner in the 100 m distance in all age categories will be revealed in two competitive stages: – preliminary races; – the final race (the race of athletes who showed the best results according to the results of the preliminary races). The number of participants in the final race depends on the number of tracks in the stadium. Registration before the start of the competition is not carried out. Participants who are not on the application list of the organization are not allowed to compete. Participants whose age category is not specified in the application form are automatically classified into the age category up to 35 years.
Rules
MEN / WOMEN Judging of competitions is carried out in accordance with the Rules of tug-of-war. No more than 10 people are allowed to enter into the application. The team consists of 8 people. Equipment: sports uniform, shoes (sneakers) with a flat sole without spikes. It is allowed to use protective equipment, weightlifting belts, as well as magnesia for application on the surface of the palms. Before the start of the competition, a team weigh-in is announced. The weight of the team is determined by the total weight of 8 participants. Weight categories: Men: up to 720 kg, over 720 kg. Women: up to 480 kg, over 480 kg. Meetings are held until two wins of one of the teams. Marking the rope. Five marks are added on the rope. One central one in the center of the rope. Two marks, each two meters on either side of the central mark and two marks, each two and a half meters from the central mark. No participant should seize the rope on the area limited by external marks. It is not allowed to form any knots or loops on the rope, as well as clamping it with any part of the participant's body. Twisting the rope around itself means the formation of a loop. It is forbidden to: – use studded shoes; – use gloves. Each participant must hold the rope with his bare hands in the usual grip, i.e. with the palms of both hands facing up, and the rope must pass between the participant's body and the upper part of his hand. The last member of the team is called the "anchor". The rope must pass along his body, diagonally across his back and over the opposite shoulder from behind forward. The remaining part of the rope should pass under the armpit back and hang down freely. The team wins the fight if it drags the rope to the required distance indicated by the marking (mark, ribbon) or if the opponent is disqualified by the judge. To be disqualified, a team must receive two warnings for violating the Rules in one bout. A violation is counted if it was made by at least one of the athletes. Violations of the rules: Sitting – intentionally sitting on the ground and not immediately returning to the traction position. Support – touching the ground with a part of the body other than the foot. Lock – any action that prevents the free movement of the rope. Slipping – passing a rope through the hands. Rowing is repeated sitting on the ground with simultaneous thrusts of the legs. Steps – steps away from the surface of the selected corridor, or path. The system of holding depends on the number of declared teams in the discipline and is determined by the chief judge before the start of the competition. And the gradation of weight categories can also be changed.
Rules
MEN / WOMEN Competitions are held in accordance with the current Rules of the game of tennis, approved by the International Tennis Federation (ITF) and the FTR separately among men and women. Men's competitions are held in two age categories: up to 45 years and 45 years and older. The competitions are held in two divisions and consist of two stages: the group stage and the playoffs. The age of the participant is determined on the day of the events. There is no age category for women. The competition consists of two stages: the group stage and the playoffs (Gold and Silver). Doubles competitions are held among men, as well as in mixed doubles (male / female). There is no age category. The competition consists of two stages: the group stage and the playoffs (Gold and Silver). The racket is your own. Matches consist of one set. With the score 6-6, the winner is determined on a tie-break. Distribution of seats in the group: – the number of points scored; – if two players have equal points, the winner of the match between them gets the advantage; – if three or more players have equal points, the difference between the games won and lost among the participants who have equal points is determined, if such a difference is the same, the remaining participants are added to the calculation; – if it is impossible to determine the player's place in the group based on the indicators above, then it is determined by lot. The system of holding, including the number of sets in the match, can be changed depending on the number of participants who have declared and is determined by the chief judge before the start of the competition. The gradation of age categories can also be changed or canceled.
Rules
MEN / WOMEN Competitions are held according to the rules of the FNTR separately among men and women, as well as among mixed pairs (mixed). Participants with a Russian rating above 800 points for men and above 700 points for women are not allowed to compete. Age category in single competitions: up to 35 years, from 35 years and older. The age of the participant is determined on the day of the events. The racket is your own. Single competitions are held according to the elimination system (after two defeats) with the determination of all places. The scattering of participants on the grid is carried out as a result of a draw. Each meeting is held for the majority of 5 games. The men's final meeting consists of 7 games. Competitions among women are held for most of the 5 games at all stages of the competition. Mixed (male/female). There is no age category. Pairs are completed by participants from the same organization. Pairs from the same organization are dispersed into different halves of the grid. Competitions are held according to the elimination system (direct knockout). Each meeting is held for the majority of 5 games. The final meeting and the meeting for the 3rd place are also held from 5 games. Mixed competitions are held after the completion of singles. When conducting competitions according to the elimination system, participants take the appropriate places. When conducting competitions in a group (if the competition system was changed by the chief judge before the start of the competition), the places of participants are determined by the highest amount of points scored as a result of all meetings (victory – 2 points, defeat – 1 point, non–appearance - 0 points). In case of equality of points for two or more participants , the places are determined by the following indicators: – by the number of wins; – for personal meetings; – by the best difference of goals scored and conceded in all meetings; – by the highest number of goals scored in all matches; – by lot or by an additional party up to 11 (the decision is made by the Organizing Committee of the competition). Registration before the start of the competition is not carried out. Participants who are not on the application list of the organization are not allowed to compete. The system of holding depends on the number of declared participants and is determined by the chief referee before the start of the competition, the number of games in the match can also be changed.
Rules
MEN / WOMEN Competitions are held according to the rules of the FNTR separately among men and women, as well as among mixed pairs (mixed). Participants with a Russian rating above 800 points for men and above 700 points for women are not allowed to compete. Age category in single competitions: up to 35 years, from 35 years and older. The age of the participant is determined on the day of the events. The racket is your own. Single competitions are held according to the elimination system (after two defeats) with the determination of all places. The scattering of participants on the grid is carried out as a result of a draw. Each meeting is held for the majority of 5 games. The men's final meeting consists of 7 games. Competitions among women are held for most of the 5 games at all stages of the competition. Mixed (male/female). There is no age category. Pairs are completed by participants from the same organization. Pairs from the same organization are dispersed into different halves of the grid. Competitions are held according to the elimination system (direct knockout). Each meeting is held for the majority of 5 games. The final meeting and the meeting for the 3rd place are also held from 5 games. Mixed competitions are held after the completion of singles. When conducting competitions according to the elimination system, participants take the appropriate places. When conducting competitions in a group (if the competition system was changed by the chief judge before the start of the competition), the places of participants are determined by the highest amount of points scored as a result of all meetings (victory – 2 points, defeat – 1 point, non–appearance - 0 points). In case of equality of points for two or more participants , the places are determined by the following indicators: – by the number of wins; – for personal meetings; – by the best difference of goals scored and conceded in all meetings; – by the highest number of goals scored in all matches; – by lot or by an additional party up to 11 (the decision is made by the Organizing Committee of the competition). Registration before the start of the competition is not carried out. Participants who are not on the application list of the organization are not allowed to compete. The system of holding depends on the number of declared participants and is determined by the chief referee before the start of the competition, the number of games in the match can also be changed.
Rules
MEN / WOMEN Age category: none. Men and women play in a separate competition. Competitions are held in accordance with the Rules of the game of "Russian checkers". Participants who have a rating in the Rating List of the Draughts Federation of Russia are not allowed to compete. A participant who is more than 10 minutes late for the start of the match is counted as a technical defeat. Time control is 5 minutes + 3 seconds per turn for each participant when using an electronic clock (in the case of a mechanical clock, time control is 10 minutes for the entire game for each player). The clock is set on the left side of the participant playing white. Each player should always be able to switch the clock after making a move. He can't keep his finger on or over the clock button. The participant makes a move and switches the clock with the same hand only after his watch is turned on. If a participant made an impossible move or made a mistake of another kind, while turning on the partner's watch, then the watch of the provi-ned should be started and all corrections should be made at the expense of his time. An impossible move, not noticed by both players, cannot be changed later and cannot serve as a basis for protest. If the partner's clock is not running, the player can press the partner's clock button and back, but if this does not help, he must call the referee. If a player first touches one checker and then moves another, his partner can switch the clock back and offer to make a move with the checker touched first. Moves are made in turn by moving your checkers to an unoccupied field. Skipping a move is not allowed. The first move is always made by the player playing white. A simple checker moves only forward one square diagonally. The queen walks diagonally on any field, both forward and backward, and she cannot jump over her checkers. Rules of taking. If a simple checker is located next to the opponent's checker, behind which there is a free field, it must be moved through this checker to the free field, after that, the opponent's checker is removed from the board. If at the same time there is an opportunity to continue taking other opponent's checkers, then this capture must be made. When fighting through a lady's field, a simple checker turns into a queen and continues the fight according to the rules of the queen. In one move, the opponent's checker can be beaten only once (the rule of the Turkish strike). According to this rule, if during the battle of several opponent's checkers, a checker or a king re-enters an already beaten checker, then the move stops. The opponent's beaten checkers are removed only after the turn is completed. Taking the opponent's checkers is mandatory and is performed both forward and backward. With several options for taking, for example, one or two checkers, the player chooses the option of taking at his discretion. Winning the game. The game is considered won in the following cases: – if one of the participants declared that he surrenders; – if the checkers of one of the participants are locked, and he cannot make the next move; – if one of the opponents has beaten all the checkers. The first violation (not necessarily the same) entails a remark. At the second violation, a warning is announced to the violator. At the third violation, the player is counted as a defeat in the game. After that, in case of new violations, the arbitrator may use other sanctions, including the exclusion of the culprit from the competition. The game is considered to have ended in a draw: if the flags fell on the control clock of both participants at the same time or both flags fell; or the judge recorded a threefold repetition of the position; or in a tied position, the participant who wants to play for a win, in the presence of the judge, will not achieve the won position in 5 moves. If one participant lost time even in a theoretically won position, then he should be counted as a defeat. However, in such cases, when the strongest side does not have enough time to win the game, the offer of a draw by the strongest side and the stop of the control clock fixes the draw outcome of this meeting. The system of holding depends on the number of declared participants and is determined by the chief judge before the start of the competition, time control for the course can also be reduced.
Rules
MEN / WOMEN Age category: none. Men and women play in a separate competition. Competitions are held in accordance with the Rules of the sport "chess". Participants with a Russian rating above 2300 points for men and above 2100 points for women are not allowed to compete. A participant who is more than 10 minutes late for the start of the match is counted as a technical defeat. Time control is 10 minutes + 5 seconds per turn for each participant when using an electronic clock (in the case of a mechanical clock, time control is 15 minutes for the entire game for each player). The winners and prize–winners in the individual competition are determined by the amount of points scored, and in case of their equality by: - the result of a personal meeting; – Buchholz coefficient; – the truncated Buchholz coefficient; – the number of wins. Each player must make all his moves within the allotted time. The referee seats the players before the start of the game and determines on which side the chess clock will be set. Before the start of the round, players must check the correct placement of the pieces and the time set on the clock. Moves (including castling and replacing a pawn that has reached the 8th horizontal) must be made with only one hand, and the clock must be switched with the same hand. Recording moves is optional. The player must not make a return move until his clock is started. An impossible move is considered completed if the opponent's clock is started. In this case, the opponent can declare an impossible move, and then 2 minutes are added to him. If the clock is not started, the player can still correct an impossible move without punishment, however, the "take it – go" rule applies. The game is considered won by the player: – who checkmated the partner's king; – whose opponent has given up; – if the partner's flag has fallen before the game has ended otherwise: 1. provided that he notices this and stops the clock while his flag has not yet fallen, 2. he has enough material to win. The game is considered to have ended in a draw: – if one of the kings is in a stalemate position; – by agreement between partners during the game; – if the flag of one of the players falls after the flag of the other partner has already fallen, but the win has not been announced; – with eternal check, repetition of the position and "dead" positions; – if the player's flag has fallen, but his partner does not have enough material for a checkmate. The system of holding depends on the number of declared participants and is determined by the chief judge before the start of the competition, time control for the course can also be reduced.
Rules
MEN / WOMEN Men and women play in a separate competition. Competitions are held according to the Rules of the game of long backgammon (Classic). The number of checkers on the board is 15 for each player, which are placed on their part of the board along the right side. During the game, the checkers move counterclockwise. Drawing before the start of the game. Each player throws one dice (zar). The right of the first move and the white color of the checkers is given to the one who has the most points. If the game consists of several games, then the color of the checkers changes and the player who played the previous game in black starts the next game. With the same number of dropped points, the throw is repeated. Players take turns throwing away zars (dice). The initial arrangement of checkers on the board is called "head". Only one checker can be taken from the head in one move (except for the first throw). The player's move is the zar throw, as well as the movement of checkers after the throw. It is necessary to throw so that the balls fall on one half of the board and lie steadily on the plane of the board. The Zars lie on the board until the end of the turn. It is necessary to walk strictly on the number of points that fell at the beginning. The player is obliged, even to the detriment of himself, to use all the points that have fallen out. In the case when it is impossible to make two moves, a larger move is made. At the first throw in the game, if six-six, four-four or three-three fall out at the beginning, then the player can remove two checkers from his head (except in cases when the opponent created an obstacle with his first move). If the same number of points falls on both zars (double, gosh, jackpot), then the player plays as if he threw 4 zars and can make 4 moves. The player has the right to change his turn until the zars are transferred to the opponent or the clock button is pressed. If the move turned out to be incomplete or contrary to the rules, the opponent has the opportunity to accept the move as it was made, or to require the player to make the right move. It is forbidden to put up a block (barrier; bridge) of six checkers — and even a "run" if there is no opponent's checkers in front of this block. The output of checkers is as follows. A player has the right to remove a checker from the board if all his checkers are in the "house". In the process of removing checkers from the house, the player has the right to use the points that fell out at the beginning, at his discretion: he can play a checker in the house or throw it away. Scoring points for winning a game. – "Oin" (1-0) - one player threw away all his checkers, and his opponent managed to throw at least one checker by this time. – "Mars" (2-0) - one player threw all his checkers, and his opponent failed to throw any. The system of holding depends on the number of declared participants and is determined by the chief judge before the start of the competition, time control for the course can also be introduced.
Rules
MEN / WOMEN Men and women compete in a separate competition. There is no age category. Judging of competitions is carried out in accordance with the Rules of the game of darts. Competitions are held in the discipline "Scoring" (making 30 throws in 10 series of three darts). The result is determined by the sum of points scored as a result of all accurate hits on the target. When entering the doubling and tripling zones, the points are increased by two and three times, respectively, and are added to the total amount of points. The player's task is to score the maximum amount of points in 10 approaches. Darts that did not hit the target, bounced off the canvas of the target, hit the zero sector, are counted as 0 points. If two or more dartsmen scored the same number of points, then the dartsman whose result in the last approach was the highest will be higher in the table. The dartsman who scored the highest amount of points becomes the winner of the competition. The system of holding, including the number of episodes, depends on the number of participants who have declared and is determined by the chief judge before the start of the competition.
Rules
MEN / WOMEN Age category: none Weight category: Men: up to 80 kg, over 80 kg. Women: up to 65 kg, over 65 kg. Before the start of the competition, a weigh-in is announced. Wrestling on the right hand up to two defeats. Judging of competitions is carried out in accordance with the All-Russian rules of the FAR. The arms up to the middle of the shoulder and the hands should be bare. It is forbidden to use any protective bandages and bandages on the wrists and elbows, as well as to have wedding rings and rings on the fingers. The hand grip should be positioned above the center of the table (in an upright position). The elbows can be installed anywhere on the armrest, the hand and forearm should form a straight line. With his free hand, the athlete must grab the pin of the table. The shoulders of the participants of the duel should be parallel to the edge of the table and not go beyond the control line. Each participant of the duel can, if desired, rest one foot on the nearest or farthest table stand. The system of holding depends on the number of declared participants and is determined by the chief judge before the start of the competition.
Rules
MEN / WOMEN Jerk one kettlebell alternately, first with one hand, then with the other. Weight of kettlebell: Men: 24 kg. Women: 16 kg. Exercise time: 10 minutes. Age category: under 35 years old, from 35 to 45 years old, from 45 to 55 years old and 55 years and older. The age of the participant is determined on the day of the events. Weight category: Men: up to 85 kg, over 85 kg. Women: up to 63 kg, over 63 kg. Before the start of the competition, a weigh-in is announced. Competitions are held in accordance with the Rules of the WFGS. The jerk is made in this way: taking the kettlebell by the shackle and performing a swing in one movement to lift the kettlebell up on a straight arm. Fix it in a stationary position, then with a pendulum movement, without touching the weights of the trunk, lower the kettlebell down to perform the next lift. It is forbidden to touch any part of the body with a free hand, except the head. One change of hands is allowed. It is forbidden to put the kettlebell on the platform, or lower it down to the stationary hanging position, in which case the intercept command is given on the first hand and "Stop" on the second hand. In each weight category, the winner and prize-winners are determined by half the sum of the lifts of two hands. In case of equality of results, the participant with the lowest own weight gets the advantage. The time of the exercise can be changed by the chief judge before the start of the competition, depending on the number of participants who have declared. And the gradation of weight categories can also be changed.
Rules
MEN / WOMEN Bench press a barbell of a certain weight for the maximum number of repetitions, without the use of bench press shirts. Age category: under 35 years old, from 35 to 45 years old, from 45 years and older. The age of the participant is determined on the day of the competition. Weight category. Men: up to 85 kg, over 85 kg; Women: up to 65 kg, over 65 kg. Competitions are held according to the rules of the World Powerlifting Federation without equipment (WRPF). Before the start of the competition, a weigh-in is announced. Women: the weight of the barbell is 50% of its own weight. Men: the weight of the barbell is 100% of its own weight. The weight on the bar should be a multiple of 2.5 kg. If the athlete's weight is not a multiple of 2.5 kg, then it is rounded up to the nearest weight multiple of 2.5 kg. The press is performed only after the judge's command "START". It is allowed to rest only on straightened arms for no more than 5 seconds, lift your head off the bench. It is forbidden: not to unbend the elbows in the final phase of movement, tear the pelvis off the bench, lift the feet off the floor, rest with a barbell on the chest. The results are calculated by multiplying the tonnage shown by the athlete (the product of the weight of the lifted bar by the number of test repetitions) by the Wilkes coefficient. The points obtained as a result of multiplication for all participants of the same age and weight category are compared and distributed from the highest to the lowest. The athlete with the most points takes the 1st place, and the athlete with the least points takes the last. Depending on the number of declared participants, the gradation of weight categories may be changed or canceled.
Rules
MEN / WOMEN Bench press a barbell of a certain weight for the maximum number of repetitions, without the use of bench press shirts. Age category: under 35 years old, from 35 to 45 years old, from 45 years and older. The age of the participant is determined on the day of the competition. Weight category. Men: up to 85 kg, over 85 kg; Women: up to 65 kg, over 65 kg. Competitions are held according to the rules of the World Powerlifting Federation without equipment (WRPF). Before the start of the competition, a weigh-in is announced. Women: the weight of the barbell is 50% of its own weight. Men: the weight of the barbell is 100% of its own weight. The weight on the bar should be a multiple of 2.5 kg. If the athlete's weight is not a multiple of 2.5 kg, then it is rounded up to the nearest weight multiple of 2.5 kg. The press is performed only after the judge's command "START". It is allowed to rest only on straightened arms for no more than 5 seconds, lift your head off the bench. It is forbidden: not to unbend the elbows in the final phase of movement, tear the pelvis off the bench, lift the feet off the floor, rest with a barbell on the chest. The results are calculated by multiplying the tonnage shown by the athlete (the product of the weight of the lifted bar by the number of test repetitions) by the Wilkes coefficient. The points obtained as a result of multiplication for all participants of the same age and weight category are compared and distributed from the highest to the lowest. The athlete with the most points takes the 1st place, and the athlete with the least points takes the last. Depending on the number of declared participants, the gradation of weight categories may be changed or canceled.
Rules
Men Age category: under 35 years old, from 35 to 45 years old, from 45 years and older. The age of the participant is determined on the day of the events. One approach, for the maximum number of repetitions. The competitions are personal, without limiting the number of participants from the organization. Pulling up from the vise on a high crossbar is performed from the starting position: the vis is gripped from above, the hands are shoulder-width apart, the arms, torso and legs are straightened, the legs do not touch the floor, the feet are together. The participant is pulled up so that the chin crosses the upper line of the bar bar, then falls into the vis and, having fixed it at 0.5 from the starting position, continues the exercise. The number of correctly performed pull-ups is counted. Errors: – pulling up in jerks or with swings of the legs (trunk); – the chin did not rise above the neck of the crossbar; – lack of fixation for 0.5 s of the initial position; – multi-time flexion of the arms.
Rules
MEN / WOMEN Age category: under 35 years old, from 35 to 45 years old, from 45 years and older. The age of the participant is determined on the day of the events. There is no division of participants by weight categories. Equipment: sports (it is allowed to use elastic bandages, wristbands, gloves, tapes, waist belts for weightlifting and powerlifting, compression clothing, hats, groin and hand protection, magnesia, talc) Rules: The round-robin program will include 3 stages of 21-15-9 repetitions, performed on time. There are no time limits. At each stage, participants must complete certain competitive tasks. Example: – Squats (with body weight, with weights on the back, on the chest, above the head); – Jump (in height, in length from a place, on a pedestal, through a pedestal, side); – Push-ups (lying flat on the floor with the palms apart at the bottom point); – Burpee; – Lifting the body from the prone position on the floor; – Jumping rope; As well as other exercises to move your own body or external objects at the discretion of the Organizers. The tests of the program will be known before the start of the competition.
Rules
MEN / WOMEN Age category: under 35 years old, from 35 to 45 years old, from 45 and older. The age of the participant is determined on the day of the events. Judging of competitions is carried out by judges approved by the Organizing Committee, in accordance with the Rules of the sport "swimming" and taking into account this Provision. Competitions: – Individual (men / women); – Team (2 men and 2 women). Program: – 50 m freestyle; – 50 m on the back; – relay for team competitions: 50 m backstroke (women) – 50 m breaststroke (men) – 50 m freestyle (women) – 50 m freestyle (men). There is no age category in the relay. When conducting competitions in individual and team types of the program, the winners are determined by the shortest time spent to complete the distance. It is mandatory to have a certificate of admission to the pool. The gradation of age categories can be changed by the chief judge before the start of the competition, depending on the number of participants who have declared.
Rules
MEN / WOMEN Men and women compete in a separate competition. Age category: under 35 years, from 35 years and older. The age of the participant is determined on the day of the competition. Participants compete in two divisions: amateur and corporate. The results of the participants of the corporate division are included in the team standings. The starting number is assigned to the participant when passing the final registration at the venue of the competition. The competition format is cross–country. Participants start in clusters of 10 people and cover a distance of 1.2 km. Three rounds of 400 meters with two firing lines. At the first firing line, the participants shoot from the "lying" position, at the second from the "standing" position. The rifle is prepared for firing, loaded for the first shot and lies on the line. Shooting from the "lying down" position is conducted from the shooting stop. For each miss, the participant must overcome a 70-meter penalty circle. For not passing the penalty circle, the participant is punished with a 1-minute fine. The winners are determined by the time of the distance and taking into account the data received from the judges at the shooting range and penalty circles. The system of holding can be changed by the chief judge before the start of the competition, depending on the number of participants who have declared, and the gradation of age categories can also be changed or canceled.
Rules
COMMAND The team consists of 4 people, regardless of gender. The teams must have a uniform sports uniform. Bits made of polypropylene pipe weighing up to 2 kg are used for competitions. Competitions are held in square towns. Competitions are held according to the rules of the sport "Gorodoshny sport", in two stages. At the first stage, all teams play two games of 8 pieces. The first batch: "Cannon", "Fork", "Star", "Arrow", "Well", "Crankshaft", "Artillery", "Fax". The second batch: "Racket", "Machine gun nest", "Cancer", "Sentries", "Sickle", "Shooting gallery", "Airplane", "Fax". To do this, each team is given 16 bits (two bits for knocking out each piece). If the figure is completely knocked out with the first bat, the same figure is put again. The order of meetings at the first stage is determined by drawing lots. The result of the first stage is determined by the number of towns knocked out. Higher places are occupied by teams that have knocked out a larger number of towns. In case of equality, the advantage is given to the team that knocked out more pieces with fewer bits (one bit, two, three, etc.). If all indicators are equal, an additional meeting is played between these teams before the first advantage of one of them on any of the figures, which is expressed in the number of towns knocked out with two bits by one athlete. The conditions are the same.
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